Human-Computer Systems
| Code | School | Level | Credits | Semesters |
| MMME4057 | Mechanical, Materials & Manufacturing Engineering | 4 | 10 | Spring UK |
- Code
- MMME4057
- School
- Mechanical, Materials & Manufacturing Engineering
- Level
- 4
- Credits
- 10
- Semesters
- Spring UK
Summary
This module takes a Human-Centred design perspective on HCI considering the overall human-computer system, including the context of use. The module itself follows the HCD process throughout the semester, with theories and methods introduced on a weekly basis and followed up with weekly groupwork sessions where students put the learning into practice. This supports students to generate user requirements for a particular product/system, to design and prototype their product and finally to evaluate it via user-based and analytic methods.
Syllabus: Introduction to Human-Centred Design, Usability and the User - Experience (UX); Interviewing users and generating user Requirements; Prioritising requirements; The importance of context and Context of Use Analysis; Psychological principles for HCD; Designing appropriate prototypes; User and non-user-based (analytic) approaches to evaluation.
Re-assessment
Students who fail this module overall and are required to complete a re-assessment will be re-assessed by exam. The re-assessment exam mark alone will be used to determine whether students satisfy progression requirements.
Target Students
MSc in Human Factors students; MA/MSc in Information Technology students. MSc Human Computer Interaction. Horizon CDT, Undergraduate students in Engineering Faculty, particularly Manufacturing, Mechanical Engineering and PDM
Assessment
- 80% Coursework 1: Group Coursework - 80%
- 20% Coursework 2: Individual Coursework 1 - 20%
Assessed by end of spring semester
Educational Aims
To provide students with a thorough understanding of the Human-Centred Design process, which underpins design and evaluateion of human-computer systems. To equip students with the knowledge and experience of methods which can be applied to produce products which are usable, satisfying, accessible, safe and equitable, i.e. producing a positive UX.Learning Outcomes
On successful completion of this module students will be able to:
LO1 – Describe the technical developments in interactive systems from a human-centred perspective.
LO2 – Understand the importance of considering human physical, cognitive and organisational characteristics in user-interface design.
LO3 – Successfully apply a range of design and evaluation approaches and techniques.
LO4 – Critically analyse interactive products and systems with respect to human-centred design principles.
LO5 – Recognise the variety of interaction design requirements for a range of types of multimodal and VR technologies.